public class Latch extends UnitFilter
Pass a value unchanged if gate true, otherwise output held value.
output = ( gate > 0.0 ) ? input : previous_output;
EdgeDetector
Modifier and Type | Field and Description |
---|---|
UnitInputPort |
gate |
input, output
FALSE, PORT_NAME_AMPLITUDE, PORT_NAME_CUTOFF, PORT_NAME_FREQUENCY, PORT_NAME_FREQUENCY_SCALER, PORT_NAME_INPUT, PORT_NAME_OUTPUT, PORT_NAME_PAN, PORT_NAME_PHASE, PORT_NAME_PRESSURE, PORT_NAME_TIMBRE, PORT_NAME_TIME, synthesisEngine, TRUE, VERY_SMALL_FLOAT
Constructor and Description |
---|
Latch() |
Modifier and Type | Method and Description |
---|---|
void |
generate(int start,
int limit)
Perform essential synthesis function.
|
getInput, getOutput
addPort, addPort, autoStop, convertHalfLifeToMultiplier, convertTimeToRate, flattenOutputs, generate, getCircuit, getFramePeriod, getFrameRate, getId, getPortByName, getPorts, getSynthesisEngine, getSynthesizer, getTopUnit, getUnitGenerator, incrementWrapPhase, isEnabled, isStartRequired, printConnections, printConnections, printConnections, pullData, setCircuit, setEnabled, setFrameRate, setPort, setSynthesisEngine, start, start, start, stop, stop, stop
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getUnitGenerator, start, start, stop, stop
getUnitGenerator
public UnitInputPort gate
public void generate(int start, int limit)
UnitGenerator
generate
in class UnitGenerator
start
- offset into port bufferslimit
- limit offset into port buffers for loop